Author: tommy45

Mobile Laboratory | Laboratorium Jalan-jalan

Irene Agrivina collaborate with Vicky Gerrard do a “Laboratorium Jalan-Jalan” or Mobile Laboratory workshop at Surabaya and Solo. On this trip, Vicky has built a convenience volkswagen van transformed into a mobile working space for public. This 2 cities are as initial of the Mobile Lab project and wishes to be continued to another cities, in Java.

Vicky give a design thinking workshop, while Irene gives a basic electronic workshop building Atari Punk console and fermentation workshop.

See you again on the next cities.

lab-jalan-jalan-sby
Design & illustration by Dwiky K.A
lab-jalan-jalan-solo
Design by Irene A.

Anyang Public Lab (APL) Project

HONF + invited artists and collaborators will headed for 5th APAP at Anyang-si, South Korea, November 8th – 20th 2016. APAP is one of the biggest event on South Korea for Public Art event where HONF were invited. HONF + invited artists and collaborator will make 33 workshops on making and public interaction during the event.

APL Concept & Programs

I. Basic Thought

Anyang Public Laboratory [APL] will demonstrate the impact of the DIY (Do It Yourself) and DIWO (Do It With Others) in the society.  facility by executing three programs: a research program, a creative incubation program and a public project presentation and sharing. The challenge is to accelerate and widen the exchange of skills of artists and creative people with entrepreneurs and technologists, thus creating a common language and understanding. This topic supports the [APL] initiative, fostering innovation at the nexus of ‘Science, Technology and the Arts’.

Innovation, today, is as much about novel solutions that technology and design can provide as it is about understanding needs of society and ensuring wide participation in the process of innovation. In this context, the Arts are gaining prominence as a catalyst of an efficient conversion of Science and Technology knowledge into innovative products, services, and processes. The challenge is to accelerate and widen the exchange of skills of artists and creative people with entrepreneurs and technologists, thus creating a common language and understanding.

[APL]  is a project combining interdisciplinary practices to bring benefits for both culture and environment. [APL]  is a platform of building and develop affordable and generic space/laboratories with DIY (Do It Yourself) and DIWO (Do It Yourself) methodology  between people from different countries and different background  that has multifunction purpose; as a cultural space, as well as research and development space. Working with local communities and environment, to empower them using Open Culture, Open Design, Open Science and Open technology with DIY (Do It Yourself) and DIWO (Do It With Others) methods, as well as local wisdom to pursue and share knowledges, innovation and abilities of science, technology and arts among others.

Details, research and activities plan can be read at http://apl.honf.org

 

Mini Museum of Utsuro-bune

Venzha Christ’s (co-founder of v.u.f.o.c from HONF Foundation) fascination with the universe and space science has driven him to produce a variety of works and to initiate events including international SETI (Search for Extra-Terrestrial Intelligence) symposiums.

For KENPOKU ART 2016, Venzha researched “Utsuro-bune (hollow ship)”, a mysterious vessel, which drifted on the shore of lbaraki during the Edo period (1803). The folklore has been recorded that a foreign woman appeared from the vessel covered with indecipherable Letters, and moreover in the paleography, the boat was depicted in the form of a UFO. To identify Utsuro-Bune, the artist used archives as well as interviewed the Local residents who have witnessed UFOs. What Venzha created are three destinations of the imagination in the history of Utsuro-Bune.

This Mini Museum of Utsuro-Bune has been produced by deep conversations and collaborative research with many experts in space science, astrophysics, extra-terrestrial life, science fiction, history, and also practitioners from many institutions. This year he just Launched a new institution called: ISSS – Indonesia Space Science Society. He dedicates himself to research projects in the field of space exploration, extraterrestrial life and ancient technology through the particular platform of v.u.f.o.c.

source: https://kenpoku-art.jp/en/artworks/a02/

C6H12O6 + 6 O2

Abstract & Concept

Indonesia has important roles as one big world lung with its tropical plants and forests that contributes world largest O2. Therefore, Indonesian society as part of world society play important part to keep world nature heritage of life sustainability for the next generation. Plants need a photosynthesis process to produce O2 where hotosynthesis are very complex process and it need physical, chemical and biological process itself. Photosynthesis has equivalent of 6CO2 + 12 H2O + light energy —> C6H12O6 + 6O2 + 6H2O.

This work is a hypothesis of research that being done through scientific process. Science combined with other cross disciplines such as arts, technology and design which create an innovative art/work aimed to be useful for any disciplines.

The work of C6H12O6 + O2 uses photosynthesis process of bacterias and plants arround us. Photosynthesis process that happened on earth showed on culture medium and can be seen directly through bacterias’ phototroph that produce pigments. The photosynthesis are digitally generated to be converted as datas, sound and visualization that can be seen and heard. This art/work aimed to elevate people awareness on how important to keep the nature from any polutions.

The work presented by HONF Collective on DATA FOR LIFE 2016 ART TECH EXHIBITION “Visualizing the Invisible”
Curated by Jeong-ok Jeon, at SuarArtSpace, Pacific Place Mall 3rd Floor, Jakarta, Indonesia.
August 31st – September 6th 2016

Visualizing the Invisible

Visualizing the Invisible is an exhibition HONF participated on Data For Life 2016, Pacific Place Mall, Jakarta, Indonesia “C6H12O6 + 6 O2”
DATA FOR LIFE 2016 ART TECH EXHIBITION “Visualizing the Invisible”
Curated by Jeong-ok Jeon, at SuarArtSpace, Pacific Place Mall 3rd Floor, Jakarta, Indonesia.

Video by Ronny Sandjaya

a Report from SETI Conference

Just about v.u.f.o.c lab finished their public presentation-exhibition at ARTJOG 2016 “Universal Influence” for its ISSS (Indonesia Space Science Society) presented by Venzha Christ, an international conference being held on 20th July 2016 at the same venue as ARTJOG 9, Jogja National Museum, Yogyakarta, Indonesia. The conference tittled S.E.T.I (Search for Extra-Terrestrial Intelligent: Evolution of the Unknown) invites experts whom focused on the field of science & space science, astronomy, data research and data collecting, astrology, extra-terrestrial conspiracy research and citizen science. The conference also wider its range into science-fiction and citizen discoveries on the other science, that always intriguing to be discussed and debated. Many discoveries are presented not only by academic and mainstream level of science/scientist, but also how the citizen are contributed on scientific theories and discoveries.
The S.E.T.I conference is the first of its kind that being held in South East Asia. It aimed to be an open forum to share knowledges, exploration, discoveries amongs practitioners, academics, scientists and citizen initiative science and anyone that are interested on this area. The next conference will be held in Japan and USA.
The conference opened by Venzha Christ with the welcoming speech by KPH.Wironegoro, and Prof. Rene T.A. Lysloff moderate the 2nd session after Venzha moderate the 1st. Several experts and practitioners were invited are (by session, links of each presentation can be downloaded as PDF file):
Stella Seah, Art Science Museum, Singapore. (unfortunately her presentation files can’t be shared)
Gustaff Hariman Iskandar, Indonesia: A Note from Kasepuhan CiptaGelar “Revisiting Pranatamangsa” — Download PDF
Rhorom Priyatikanto, Indonesia (Researcher, LAPAN / Indonesian National Institute of Aeronautics and Space / Lembaga Penerbangan dan Antariksa Nasional) — Download PDF
Yusuke Murakami, Japan (Executive Officer, Flashline Mars Arctic Research Station / FMARS): “Life in the Extremes” — Download PDF
Yudianto Asmoro, Indonesia (Senior Engineer): “Radio Astronomy” — Download PDF
Hasmi (the first generation of Indonesia science fiction comic maker), Creator of “GUNDALA PUTRA PETIR”
Nur Agustinus, Indonesia (Founder, BETA UFO Indonesia): BETA UFO Indonesia — Download PDF
Premana W. Permadi, Indonesia (Astronomer / Researcher, Galaxy and Cosmology, BOSSCHA Observatory, Lembang) — Download PDF
Timmy Hartadi, Indonesia (Co-Founder, Turanggaseta): “Nuswantara Code of Atlantis Empire” — Download MP4
Suhardja Wiramihardja, Indonesia (Astronomer / Astronomy Research Group, Institut Teknologi Bandung / ITB): “The  Sundanese and Their Relation to Ethnoastronomy: Time, Seasons, and Megalithicum” —Download PDF
Amrin Hakim, Indonesia (Co-Founder, LPTI-PM): “Maha Data” — Download PDF
After the conference closed around 8-9PM, longer than expected due to so many interesting topics and discussions, continued to S.E.T.I music electronic performance by DJ Ones, Metzdub, Ari Wvlv and visual performance by VJNumberone. Everyone enjoying the star and galaxies scene of the AV perfomance,
Documentation
Dinner welcoming all speakers:
 
 
 
The Conference at Jogja National Museum:
 
 
 
 
 
 
 
 
 
 
 
Closing with AV performaces + Glowing Live Mural
 
 
 
 
 
 
 
 The video documentation can be viewed here

“We Are Not Alone”

ISSS : Indonesian Space Science Society, a special project for ARTJOG 9 2016, Yogyakarta – Indonesia by Venzha Christ (v.u.f.o.c – HONF Foundation) a collaboration project with Myung Hyun RHEE (SETI Korea Society Search for Extraterrestrial Intelligence)

Opening : May 27th 2016 Jogja National Museum Yogyakarta — part of SeMA Bienalle Mediacity Seoul 2016 commision work Evolution of The Unknown #02 collaboration project with CEOU -Center for Exploration of the Origin of the Universe, Opening : August 31st 2016 SeMA – Seoul.

Special acknowledgement to Yudianto Asmoro for technical assistant.

13235439_1070166223048498_2639205117425439853_o 13246241_1070172703047850_8488000500814238076_o

The Rise of Indonesian Digital Art | EDWIN JURRIËNS

The rise of Indonesian digital art

The substantial growth in Indonesia’s contemporary art sector over the last two decades points to something more than a ‘new market phenomenon’

Edwin Jurriëns

Indonesia’s digital art is breaking new boundaries as well as tackling important issues in society, writes Edwin Jurriëns.

 

Indonesian digital art is breaking new boundaries, taking on policy issues and working with communities for a better future.

Since the 1990s, Indonesian contemporary art has overcome various politico-economic obstacles and experienced a few impressive booms to earn a secure position in the global art market.

In April 2014, the 1979 oil painting Pasukan kita yang dipimpin oleh Pangeran Diponegoro (‘Our soldiers led under Prince Diponegoro’) by S. Sudjojono was sold for HK$58.36 million (US$7.53 million) at an auction at Sotheby’s in Hong Kong, which is the record for Southeast Asian art. One of the commercially most successful younger artists, I Nyoman Masriadi, had his 2000 triptych Man from Bantul (The Final Round) sold at Sotheby’s Hong Kong in 2008 for $Hk7,820,000 (US$1 million), then an auction record for a living Southeast Asian artist.

While the top end of the Asian art market has been dominated by the medium of painting, in recent years there has been a growing interest in multimedia artists, including artists who use or are inspired by various types of digital technology. Apart from the artists themselves, a group of relatively young art collectors have played a role in putting new media art on the map in Indonesia. Without an outside curator, they showed this type of art in an exhibition aptly titled ‘No painting today’ at Pacific Place Mall in Jakarta in July 2014. A similar exhibition, titled ‘Zeitgeist’, was held at Gallery Kunstkring in Jakarta in May 2012.

While the young collectors rightly appreciate the context and provenance of digital and other new media art, they are still, like other collectors, interested in owning it. In a gallery or private collection it becomes alienated from the collaborative processes that spawned it, and the communities that created it. In a sense it loses its meaning. Unlike other conventional art, it is often a spontaneous product of unique socio-political circumstances, responding to community concerns in a ground-breaking way.

This has been illustrated by the emergence since the late 1990s of new media art collectives such as ruangrupa and Forum Lenteng in Jakarta, The House of Natural Fiber (HONF) and Ruang Mes 56 in Yogyakarta, Common Room in Bandung, Jatiwangi Art Factory in Jatiwangi and WAFT in Surabaya. These collectives often produce project-based art in collaboration with local society, and display their works in galleries as well as public outdoor spaces. They are the product of the increased accessibility of consumer technology in Indonesia, particularly laptops, mobile phones and video cameras, and the increased freedom of expression of the post-Suharto era. The emergence of digital art in the art market may look like it has happened suddenly, but this form of art has been part of a longer, ongoing creative struggle responding to all sorts of socio-political factors.

One example is HONF’s ongoing project Micronation/Macronation: Democratizing the energy. The background to the project was the public outrage about government plans to cut fuel subsidies in March 2012. At its core are three components: fermentation/distillation machines, which can transform hay into ethanol; satellite receivers for obtaining data related to agricultural production, such as weather, climate and season conditions; and super-computers for processing data about agricultural conditions, ethanol production, and food and energy sustainability levels. The project is meant to generate alternative, cheaper and renewable energy sources, which would ideally secure energy independence for Indonesia. It includes creative collaborations with farming communities in the Merapi and Kulonprogo areas in the Yogyakarta special region.

HONF has been able to survive for close to two decades now, and has also contributed to the sustainability of Indonesian new media art by inspiring a second generation of spin-off communities, including XXLab, an all-female collective founded in 2013.

Similar to HONF, XXLab explores creative solutions for previously undetected or understudied links between waste management, food and fuel shortage or unaffordability, and poverty reduction. In one its projects, SOYA C(O)U(L)TURE (2015), the collective uses digital and biological hacking methods for designing dresses and other ‘haute couture’. The clothes are made from a leather biofabric, which is based on the liquid waste of tempeh and other soy industries known for polluting the Indonesian rivers and soils. SOYA C(O)U(L)TURE was crowned winner of one of the 2015 Prix Ars Electronica awards, a prestigious European Commission-supported competition for cyberarts in Linz, Austria.

HONF and XXLab illustrate that Indonesian digital and other new media art encompass more than the objects bought and sold at the art market. They have moved aesthetics beyond tangible works of art, by facilitating collaborative, laboratory-like experiments that seek solutions for some of the most urgent issues of our times. From a policy perspective, many challenges still lie ahead of these new media art communities, however.

They have observed, for instance, that the new forms of digital creativity, and the creative industry more broadly, are insufficiently supported by the formal education system. The artists also struggle with restrictions on access to digital information and the criminalisation of Internet users through government legislation, such as the 2008 Information and Electronic Transactions Law (UU ITE). Governments and banks are rarely prepared to fund community initiatives, and most creative projects are order rather than idea based. At the same time, a lack of legal enforcement has let to unbridled piracy and has taken away revenue from creative entrepreneurs.

Additionally, many of the new media artists feel that policies tend to support the owners of financial capital rather than the creative workers themselves, whose wages are usually below the minimum. While official policies tend to prioritise the material infrastructure of cities, the artists rightly urge for developing creative capital through increasing people’s access to suitable education and information. Until these needs are met by formal policies and programs, the digital art communities are filling in the gaps themselves, occasionally with the financial support of a select group of keen young art collectors.

This article is published in collaboration with New Mandala, the region’s premier website on Southeast Asia.


This piece was first published at Policy Forum, Asia and the Pacific’s platform for public policy analysis and opinion. Read the original here: http://www.policyforum.net/rise-indonesian-digital-art/